AI Insights · Timothy · January 2024
Top 5 Entertainment Mascot Games Performance in Finland Q4 2023
In Q4 2023, the top 5 entertainment mascot games in Finland showed diverse trends in downloads, revenue, and active users across a unified platform.
In Q4 2023, the top 5 entertainment mascot games in Finland displayed varied performance metrics in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, reveals interesting trends for these popular applications.
Angry Birds Dream Blast from Rovio Entertainment Oyj saw a mixed performance. Revenue fluctuated throughout the quarter, peaking at around $2.8K in late September and experiencing a dip to approximately $1.8K in mid-November before recovering to $2.6K by the end of December. Downloads showed a significant increase mid-quarter, reaching 395K in early November, but tapered off to 171K by the last week of December. Weekly active users started at 4.6K and oscillated around this figure, ending the quarter at 4.3K.
MY LITTLE PONY: MAGIC PRINCESS by Gameloft experienced a steady rise in revenue, starting at $333 and reaching $573 by the end of December. Downloads were relatively stable, with a noticeable spike to 350K in early December. Weekly active users showed a gradual increase, starting at 2.4K and peaking at 2.5K in early December before slightly declining to 2.1K by the end of the quarter.
World of Peppa Pig: Kids Games from Find Your Fun saw consistent revenue, peaking at $526 in the last week of December. Downloads fluctuated mildly, peaking at 358K in mid-December. Weekly active users showed a general upward trend, starting from 910 and reaching 1.1K by the end of the quarter.
Disney Emoji Blitz Game by Jam City, Inc. had a varied revenue stream, peaking at $505 in mid-October and then gradually declining to $223 by the end of December. Downloads saw a significant increase to 320K in early December but ended the quarter at 173K. Weekly active users increased from 310 to 406 over the quarter.
Angry Birds Blast, also from Rovio Entertainment Oyj, had a relatively stable revenue stream, averaging around $200 throughout the quarter. Downloads were minimal with occasional peaks, and weekly active users data was only available for mid-December, showing no active users at that time.
For more in-depth insights and detailed data, visit Sensor Tower.